Valve¶
-
class Valve : public kotekan::Stage¶
kotekan::Stagethat drops incoming frames when its output buffer is full.This can have quite a small input buffer, since it drops frame from here, if the output buffer is full.
- Buffers
in_bufThe kotekan buffer from which frames are read, can be any size.Format: GPU packed upper triangle
Metadata:
chimeMetadata
out_bufThe kotekan buffer which will be fed the subset of visibilities.Format: GPU packed upper triangle
Metadata:
chimeMetadata
- Metrics
kotekan_valve_dropped_frames_totalThe number of frames dropped.
- Author
Rick Nitsche